﻿using System;
using System.Collections.Generic;
using Color = System.Drawing.Color;
using SwinGame;

namespace Gundam_2._0_Alpha.src
{
    public class CreateProfileCreator:IAction
    {
        public void DoAction(GameController gc)
        {
            CreateMenuButtons menuCreator = new CreateMenuButtons();

            List<Button> buttonList = new List<Button>();
            List<IAction> stageAction = new List<IAction>();
            Button tempButton;

            Stage createProfileStage = new Stage(false);

            stageAction.Add(new CreateProfileAction());
            int textPosX = 450, textPosY = 405;
            tempButton = new TextButton(KeyCode.vk_RETURN, " ", textPosX, textPosY, true);

            tempButton.ButtonAction = new CreateNewProfile();

            buttonList.Add(tempButton);

            createProfileStage.StageAction = stageAction;
            createProfileStage.ButtonList = buttonList;

            gc.GameStages.Push(createProfileStage);
        }
    }
}
